JR’s co-design with Rob Daviau introduces players to a narrative campaign in the world of Machi Koro.

JR’s co-design with Rob Daviau introduces players to a narrative campaign in the world of Machi Koro.

Brian wrote a number of scenarios for this game from Rob Daviau & Eric Lang. JR designed the maps and tiles.

Brian wrote a number of scenarios for this game from Rob Daviau & Eric Lang. JR designed the maps and tiles.

JR is the lead designer of  Unmatched , a fighting game with characters from many different worlds. New sets will be released regularly by Restoration Games & Mondo.

JR is the lead designer of Unmatched, a fighting game with characters from many different worlds. New sets will be released regularly by Restoration Games & Mondo.

Brian did systems design, balance, and data science for this digital collectible platform.

Brian did systems design, balance, and data science for this digital collectible platform.

Brian and JR developed The Queen's Army, the solo variant for Feudum that allows for various levels of difficulty in this heavy Eurogame.

Brian and JR developed The Queen's Army, the solo variant for Feudum that allows for various levels of difficulty in this heavy Eurogame.

JR developed Tesla vs. Edison: Duel, a two-player head-to-head card game from Artana and designer Dirk Knemeyer

JR developed Tesla vs. Edison: Duel, a two-player head-to-head card game from Artana and designer Dirk Knemeyer

JR was part of the design team that restored 1978's "Whosit?", turning it into this lightweight deduction game.

JR was part of the design team that restored 1978's "Whosit?", turning it into this lightweight deduction game.

Cody contributed insanities during testing of Mountains of Madness

Cody contributed insanities during testing of Mountains of Madness

Phillip was the graphic designer for Apotheca, designed by the incredibly talented Andrew Federspiel

Phillip was the graphic designer for Apotheca, designed by the incredibly talented Andrew Federspiel

JR co-designed Unpub with Doug Levandowski, one of his best friends and also a really great guy. This game is a game that will help you make other games. Great games.

JR co-designed Unpub with Doug Levandowski, one of his best friends and also a really great guy. This game is a game that will help you make other games. Great games.

Conspiracy: Solomon Gambit is a multiplayer deduction game with unique mechanisms for controlling agents across Europe. JR co-designed this Restoration Games title with Rob Daviau and Justin Jacobson.

Conspiracy: Solomon Gambit is a multiplayer deduction game with unique mechanisms for controlling agents across Europe. JR co-designed this Restoration Games title with Rob Daviau and Justin Jacobson.

JR co-designed Downforce: Danger Circuit, which added two new tracks and new powers to the Dice Tower Award-winning original, Downforce.

JR co-designed Downforce: Danger Circuit, which added two new tracks and new powers to the Dice Tower Award-winning original, Downforce.

JR designed Bones, one of the games included in Jellybean Games' successful Kickstarter campaign for The Lady and the Tiger.

JR designed Bones, one of the games included in Jellybean Games' successful Kickstarter campaign for The Lady and the Tiger.

JR & Brian provided design consulting for this promotional game from JetBlue Airlines.

JR & Brian provided design consulting for this promotional game from JetBlue Airlines.

JR co-designed this game, the first in the line of Fantasy Fantasy Sports games, with acclaimed Canadian designer Daryl Andrews.

JR co-designed this game, the first in the line of Fantasy Fantasy Sports games, with acclaimed Canadian designer Daryl Andrews.

Brian, Cody, Phillip, and JR wrote this delicious game about Flagstaff, Arizona's premier annual event.

Brian, Cody, Phillip, and JR wrote this delicious game about Flagstaff, Arizona's premier annual event.

JR, Brian, and Cody contributed haunt writing, development, and playtesting to Betrayal Legacy by Rob Daviau

JR, Brian, and Cody contributed haunt writing, development, and playtesting to Betrayal Legacy by Rob Daviau

JR is Tinker-in-Chief team at Restoration Games, and was part of the design team for Fireball Island.

JR is Tinker-in-Chief team at Restoration Games, and was part of the design team for Fireball Island.

Brian and JR provided development on Minions of Mordak before it was signed by Skybound Games.

Brian and JR provided development on Minions of Mordak before it was signed by Skybound Games.

Brian and JR write the puzzles for Chad & Vy’s puzzle box. Their channel promotes adventure and problem solving for kids, and has more than 700,000 subscribers.

Brian and JR write the puzzles for Chad & Vy’s puzzle box. Their channel promotes adventure and problem solving for kids, and has more than 700,000 subscribers.

JR and Cody performed a round of early development during a weekend-long playtesting session on Charterstone, a Legacy game from Jamey Stegmaier and Stonemaier Games.

JR and Cody performed a round of early development during a weekend-long playtesting session on Charterstone, a Legacy game from Jamey Stegmaier and Stonemaier Games.

JR developed this heavy Legacy game for designer Rob Daviau. Cody and Brian were testers.

JR developed this heavy Legacy game for designer Rob Daviau. Cody and Brian were testers.

JR & Brian provided development and design work for this "roll and write" game from BoardGameTables.com

JR & Brian provided development and design work for this "roll and write" game from BoardGameTables.com

JR developed this expansion to Tesla vs. Edison: The War of Currents during his time at Artana. This expansion includes a clever Artificial Intelligence mode that allows players to play with multiple "robot" players.

JR developed this expansion to Tesla vs. Edison: The War of Currents during his time at Artana. This expansion includes a clever Artificial Intelligence mode that allows players to play with multiple "robot" players.